const {ccclass, property} = cc._decorator;

@ccclass
export default class OverPanel extends cc.Component {

   
    onLoad () {
        this.node.active = false;
        this.node.on(cc.Node.EventType.TOUCH_END,()=>{
            cc.game.restart();
        })
    }

    start () {

    }

    // update (dt) {}
}
